Quests

Party Quests Personal Quests
 * Cordelia?- After discovering that Cordelia is not who she says she is and taking some Grippli, the group is forced to find and confront her. she is heading for the north ruins.
 * Explore the Ruins - The group has been given a map and decided to claim the most northern set of ruins and intends on exploring and looting all if they can.
 * WE NEED A TAVERN- Some of the group have their heart set on building a Tavern

Faction Quests
 * The Grey Fangs have asked you to not destroy to much of the Forest as your colony is growing. If you are able to find a balance you will have a tentative peace with the tribe.
 * The Black Ravens have brokered a peace with the Colony. In exchange for access to the water and Land to develop on they ask that no member of their tribe is attacked by the colony. If anyone is attacked the Black Ravens have asked they be punished under the rules of the Colony.

Finished Quests
 * Enact a Great Change - The Water Spirit has asked you to enact a great change in an experiment she is running. If the party is able to do so she will grant them a ritual to summon great quantities of water. (The group managed to isolate the Miconoids from the rest of the tunnels, Kill all but 3 of the Dark Blades who then escaped and freed 2 captives, made peace with the Grippli and proved to the Water Spirit the could enact a great change. Now they have the ritual to summon water as well as several Grippli that have joined their party.
 * Find Water - Captain Wyatt has charged you with locating a supply of fresh water for the colony. Promising a reward of 1000 Gold to the group if they are able to locate an accessible source of fresh water.
 * Destroy the Hulk - the Water Spirit asked the the goblin city ship be destroyed. After some local orcs for protection of the city and the discovery of Thelonius' tendencies and true morals the group decided to send the goblins using some deception after an historic gem that he had and to free the captured Grippli and destroy the Hulk.